GAMECUBE ANTHOLOGY HC (C: 0-1-2)
Initially announced as "Project Dolphin," the GameCube represented Nintendo's transition to the world of digital media. The GameCube Anthology is a unique and original book celebrating the machine's memory. The year was 1999. The graphic quality of console productions was nearing that of the pre-rendered 3D that had astonished us a few years earlier on the PlayStation especially. Brought to life by the new, so-called "128-bit generation" of consoles. Nintendo would have to play the pioneers if they hoped to compete. Up against their old enemy (Sega), a new and successful console (PlayStation), and the powerful newcomer from the PC industry (Microsoft), the Kyoto-based company geared up for a new console war. From the Cube's origins to the end of its life cycle, the GameCube Anthology covers it all in this new and richly illustrated account.
Final Order Cut Off: 2/22/23